# TexturingPipeline **Repository Path**: stormphoenix/TexturingPipeline ## Basic Information - **Project Name**: TexturingPipeline - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-11-12 - **Last Updated**: 2022-06-16 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README TexturingPipeline -------------------------------------------------------------------------------- Welcome to my project that textures 3D reconstructions from images. This project focuses on 3D reconstructions generated using structure from motion and multi-view stereo techniques, however, it is not limited to this setting. Dependencies -------------------------------------------------------------------------------- The code and the build system have the following prerequisites: - cmake (>= 3.1) - git - make - CGAL (5.2.1) - openMP - libtbb (2020U3) - libpng, libjpg, libtiff - GMP MPFR Ceres Compilation ![Build Status](https://travis-ci.org/nmoehrle/mvs-texturing.svg) -------------------------------------------------------------------------------- 1. `git clone https://github.com/StormPhoenix/TexturingPipeline` 2. `cd TexturingPipeline` 3. `mkdir build && cd build && cmake ..` 4. `make` (or `make -j` for parallel compilation) References -------------------------------------------------------------------------------- - [mvs-texturing](https://github.com/nmoehrle/mvs-texturing.git) - [openMVS](https://github.com/cdcseacave/openMVS) Contact -------------------------------------------------------------------------------- https://github.com/StormPhoenix/TexturingPipeline For further questions you may contact us at stormphoenix@pku.edu.cn