# VGGNet **Repository Path**: cuzjx/VGGNet ## Basic Information - **Project Name**: VGGNet - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-12-20 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README This is a Tensorflow implementation of VGG Net. The architecture follows the 16-layer architecture (vgg16) from the original paper: https://arxiv.org/pdf/1409.1556.pdf The default is to load pre-trained weights. To change this option, change the value of the flag named "use_pre_trained" under VGGNet_train.py. If not using the pre-trained weights, initial learning rate should be increased (usually starting from 0.01). The classification layer follows the labeling order that is defined in the file ImageNet_classes.txt. This is not the same ordering as in the original ILSVRC2012 devkit.